FFmpeg  3.4.9
Data Fields
NV_ENC_INPUT_RESOURCE_OPENGL_TEX Struct Reference

#include <compat/nvenc/nvEncodeAPI.h>

Data Fields

uint32_t texture
 [in]: The name of the texture to be used. More...
 
uint32_t target
 [in]: Accepted values are GL_TEXTURE_RECTANGLE and GL_TEXTURE_2D. More...
 

Detailed Description

Definition at line 1727 of file nvEncodeAPI.h.

Field Documentation

◆ texture

uint32_t NV_ENC_INPUT_RESOURCE_OPENGL_TEX::texture

[in]: The name of the texture to be used.

Definition at line 1729 of file nvEncodeAPI.h.

◆ target

uint32_t NV_ENC_INPUT_RESOURCE_OPENGL_TEX::target

[in]: Accepted values are GL_TEXTURE_RECTANGLE and GL_TEXTURE_2D.

Definition at line 1730 of file nvEncodeAPI.h.


The documentation for this struct was generated from the following file: